Operation Clyde



Operation Clyde was a project undertaken by part of the Mobile Technologies Group for the Living Game Worlds Symposium that took place on March 15th and 16th of 2005. The project was an examination on how the cellphone could be used as an ubiquitous controller for games and other programs.


For the symposium we developed a version of Pacman where the player does not control the Pacman, but rather the ghosts. Players use telephones as controllers for the game, using the 2,4,6 and 8 keys to move the ghosts up, left, right and down. The game was also an exercise in rapid prototyping, moving from conception to deployment in under one month with a team of three coders (including myself) and one artist.


We believe that the cell phone is one of the few ubiquitous devices avaliable today. As such it makes the perfect interface for a walk up game, that is a game where players can casually approach a screen and start playing.


The website for the project can be found Here. Images of the actual game at the symposium will be uploaded as soon as they are gathered together.




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