Interactive Story Tables: Design Competition
Tuesday March 11th, 2008, 1:30-3:00pm
TSRB 209


Spring 2008 Experimental Media & Interactive Tables
Class Project

The Challenge
Create a compelling tabletop story experience by combining design and engineering techniques and technologies from architecture (tables & spaces) with digital and tangible media forms (computation, content, and visual arts).

Remediate content from suggested films, the feature film Clue (Lynn, 1985) or the documentary Fast, Cheap, and Out of Control (Morris, 1997) or with justification, a different film. Clue is a filmic treatment of the popular board game and as a story emphasizes spatial and puzzle-solving possibilities. Fast, Cheap, and Out of Control investigates the lives and philosophies of a mole rat expert, a robotics engineer, a lion tamer, and a topiary gardener, and is highly thematic and visually evocative.

The end product should be an interactive table for shared engagement with digital stories that will be exhibited at the end of the semester.

Presentation Schedule
1:35-1:45   Intro & Setup
1:45-2:05   Team 1
2:05-2:25   Team 2
2:25-2:45   Team 3
2:45-2:55   Wrap-Up

Competition Jury
Ellen Do, Associate Professor, Architecture & Interactive Computing
Celia Pearce, Assistant Professor, Digital Media
Mark Riedl, Assistant Professor, Interactive Computing


Evaluation Criteria

Score Sheet

Project Teams
Team 1: Martin Bednar, Mehdi Ben Yahmed, Jin Ah Chon, Dan Gibson
Jacob Porter, Ritesh Rathi, Joy Salter, Yang Ting Shen, Steph Yang

Team 2: April Headen, Chih-Chieh Hsu, Emily Kiel, Jasjit Singh
Kurt Stilwell, Jacob Tompkins, Cooper Welch, Arseni Zaitsev

Team 3: Jakob Crowder, Sergio Goldenberg, Amelia Mendez, Martin Rojas
Stephanie Sellers, Josh Tuminella, Ted Ullrich, Sarah Williams, Crystal Wrenn


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