Loot

Name

Grade

Dropped

Category

Iron Sword

Iron

Goblin

Weapon

Steel Claymore

Steel

Ogre

Weapon

Wood Staff

Wood

Skeleton

Weapon

Iron Shield

Iron

Zombie

Shield

Wood Helmet

Silver

Knight

Armor

Gold Chestplate

Gold

Ogre

Armor

Steel Buckler

Steel

Knight

Shield


Type

Grade

Defense

Damage

Durability

Iron

20

10

50

Steel

25

20

80

Wood

10

5

40

Gold

40

35

60


Mob

Mob

Life

Loot1

Loot2

Loot3

Goblin

50

Iron Sword

Potion

Gold

Ogre

70

Steel Claymore

Gold Chestplate

Food

Skeleton

40

Wood Staff

Bones

Skull

Knight

90

Silver Helmet

Steel Buckler

Gold

Zombie

50

Iron Shield

Food

Potion



1st Normal Form – No repeated Columns, Each cell is Single Valued, Consistent type for each column


2nd Normal Form – Each key is relevant to the data it is supporting, split data into 3 separate tables to make each key relevant


3rd Normal Form – Each attribute only depends on the primary key and not any other attribute in the table